Attendance icon Attendance

Attendance at Victorian cinemas and drive-ins (ABS figures)

In the year 2017-18, of Victorians aged 15 years or over:

  • 69% attended cinemas and drive-ins

89% of all Victorians children aged 5-14 years attended at least one cinema or drive-in.

Visit the Audience Atlas Victoria 2019 to learn more about Victoria’s arts audiences.

old fashion cameraScreen production in Australia and Victoria

To find out screen production statistics for Australia and Victoria, read the latest Drama and Documentary Report on the Screen Australia website, and the latest VicScreen Annual Report. website.

Innovation icon Funding for film, television and digital media

VicScreen is the Victorian Government’s creative and economic screen development agency.

VicScreen invests in the development and production of film, television, online, virtual reality and digital games projects and offers incentives for production, post-production, animation, visual effects and games to generate production activity and employment in Victoria.

VicScreen also support skills development opportunities to continue to grow the screen industry in Victoria and partner in the delivery of world-class screen events for Victorian creators and audiences.

Read about the Australia Centre for the Moving Image (ACMI)

Digital games icon Digital games in Victoria

The Forgotten City, Heavenly Bodies, Ring of Pain, Moving Out, Frog Detective, Crossy Road and the global sensation Untitled Goose Game are all internationally successful games made by Victorian games developers in Victoria.

Victoria is home to more than half of Australia’s games studios, with the highest number of full-time employees in the sector. Its renowned games community has also worked on major titles including The Sims FreePlay, Real Racing 3, Need for Speed: No Limits, Call of Duty: Vanguard and Age of Empires 2: Definitive Edition.

Melbourne is also Australia’s home of eSports with the opening of Fortress, the country’s largest dedicated eSports complex.

Visit the Interactive Games & Entertainment Association (IGEA) for more statistics on digital games in Victoria and Australia.

Find out more about the Melbourne International Games Week which is the biggest games event in Asia Pacific and a fixture on the global calendar, connecting games, technology and culture.

Employment iconEmployment in the wider screen industry

In 2020-2021, 17,088 Victorians were employed in the motion picture industry (incl. production, exhibition, post-production, distribution), television broadcasting, cable and subscription broadcasting, internet publishing and broadcasting, software publishing, video and other electronic media rental and hiring.

Read more about employment in the creative industries