3 October 2018
Materials Tom Crago
Created by accomplished Melbourne games designer Tom Crago, Materials uses virtual reality systems to create an interactive experience at the intersection of art and design. Entering the experience, each participant discovers that they are a virtual traveller in a vast, improbable digital space. Players are presented with glowing fragments of geometric work, inspired by Melbourne artist Viv Miller, that they may combine to produce a unique aesthetic and aural composition.
Materials not only explores the potential of games to encourage mindfulness and reflection but also examines how art can be embedded within the world of games. Key elements of the experience have been created with the Australian artists William Mackinnon, Viv Miller, Indigo O’Rourke, Mark Rodda and Kate Tucker, with sound design and composition by David Shea.