Creative State – Victoria's first creative industries strategy – takes a state-wide and cross-sector approach to Victoria's creative industries. Most of the initiatives within the strategy are relevant to the entire sector. There are, however, several which particularly apply to screen.

The Victorian screen industry, spanning film, television, online content and digital games, is a mainstay of our creative industries, and employs creatives across many disciplines – from musicians and writers to designers. Creative State - through Film Victoria - will continue to support the professional development of screen practitioners, the development of screen businesses, screen production and finance, as well as showcase events here and abroad.  

The following Creative State actions are of particular importance for screen:

5.  Screen professional development
6.  Business acceleration
7.  Co-working spaces & creative places
13. Screen businesses
15. Social impact projects
14. Screen productions and events
30. Melbourne International Games Week
31. Trade and cultural missions
32. Inbound trade missions
38. National advocacy


5. Screen professional development

Renewed funding for professional development initiatives delivered by Film Victoria that support opportunities for Victorian screen practitioners to develop and increase practical skills and industry knowledge.

7. Co-working spaces & creative places

A program to activate co-working spaces and hubs across the state. It will leverage partnerships with councils, property owners, philanthropic supporters and other stakeholders to identify and unlock creative spaces in metropolitan and regional areas. Using a mix of capital, infrastructure and operational grants, it will build on recent ground-breaking initiatives such as ACMI X, Testing Grounds and the Collingwood Arts Precinct.

13. Screen businesses

A new program that will build long-term capability and strengthen the sector. It will support screen businesses looking to expand their operations by creating new business streams and market relationships.

14. Screen production and events

Renewed funding to support Victoria's screen businesses and practitioners, including:

  • for the production of high quality, diverse and engaging film, television and online content for Australian and international audiences
  • to attract footloose film and television projects to the state
  • for games companies to create and market a diverse range of games for any distribution platform with an emphasis on the creation of intellectual property and long-term benefits for their business
  • for the Melbourne International Film Festival Premiere Fund to provide co‑financing to new Australian feature films that will have their international premiere at MIFF
  • to support the key film festivals and retain major screen business conferences in Victoria.

30. Melbourne International Games Week

Building Melbourne International Games Week into the pre-eminent digital games event in the region. Anchored by PAX AUS and the Game Connect Asia Pacific Conference, MIGW will connect international attendees with Victorian talent through one of the most extensive consumer and industry games events in the world.

31. Trade and cultural missions

Targeted missions to key markets to establish new industry links and advance international engagement and trade. Mission participants will be supported with guidance on developing export markets and planning offshore activities.

32. Inbound trade missions

Expanded support for creative industries participation in the government's Victoria Invitation Program (VIP) and business engagement activities that promote Victoria as a key investment location to international visitors. This will build on the success of the design and fashion segments of the 2016 VIP inbound mission.

38. National advocacy

The Victorian Government will continue to advocate for Victorian Creative talent to be properly supported at the Commonwealth policy and program level. Victoria will monitor policy and regulation at the Commonwealth level that has a negative impact on the performance and growth of the creative industries. Identified areas for advocacy include tax treatment of new financing models, funding for small and medium arts and cultural organisations, screen production offsets and the rollout and performance of the National Broadband Network.