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7 October 2015

Four games made in Melbourne hit the top of the iTunes download chart in Australia and the US over the weekend.

Mobile game Shooty Skies, which follows on from the success of the globally popular local game Crossy Road, launched on Friday and went straight to number one on the Australian charts and number two in the USA. 

Shooty Skies is the first release from the newly established game development studio Mighty Games, a collaboration between Crossy Road creators Andy Sum and Matt Hall in partnership with local industry veterans Matt Ditton (founder of independent studio Many Monkeys) and Ben Britten (formerly of Tin Man Games).

Mighty Games was founded in The Arcade, a collaborative working space for the games industry located in Melbourne's Southbank and supported by Creative Victoria.

Taking out top spot in the USA was street racing mobile game Need For Speed: No Limits, developed by Firemonkeys, the local creative minds behind globally successful games Flight Control, Real Racing and The Sims Freeplay.

Also representing Victoria on the top ten of the national and international charts was driving game Torque Burnout from Fitzroy-based producers League of Monkeys and skateboarding game True Skate by Melbourne-based company True Axis.

Antony Reed, Game Developers' Association of Australia CEO, said, "Seeing four Melbourne-made games in the Top 10 of the iOS App Store is incredible, but not surprising. Our local sector has been flourishing for years – we have some of the world's most innovative and talented game developers right on our doorstep. Our constant presence in the global charts is a testament to their creativity and brilliance, and we congratulate them wholeheartedly."

Victoria is home to close to half of Australia's digital games industry, with over 100 game development studios, animation houses and games industry service providers – ranging from leading global companies to smaller boutique developers.

The strengths of the local industry will go on show from 23 October to 1 November during the inaugural Melbourne International Games Week which will bring together a host of games and technology events aimed at the industry, enthusiasts and educators. Highlights include a 48-hour Microsoft hackathon; leading industry conferences Unite Australia and Game Connect Asia Pacific; an education in games summit and PAX AUS, a major international games celebration that will attract thousands of gamers to the Melbourne Exhibition and Convention Centre.

Visit the Melbourne International Games Week website