10 November 2015
Announced during Melbourne International Games Week, the 2015 Australian Game Developer Awards were dominated by Victorian companies.
The Australian Game Developer Awards are an annual celebration of the talent that makes up the Australian game development industry. Managed by the Game Developers' Association of Australia (GDAA), the Award ceremony was held in conjunction with the Game Connect Asia Pacific 2015 conference.
Of the 10 awards on offer, five went to Victorian game developers.
In the wake of their breakthrough success with Crossy Road, Hipster Whale took the coveted 'Studio of the Year' award.
Tin Man Games, who recently announced a partnership with Games Workshop, took the 'Accessibility Award' for Ryan North's To Be or Not To Be, a non-linear branching interpretation of Hamlet.
The 'Technical Excellence' award went to Samurai Punk for their unique take on the first person shooter genre, Screencheat.
Both 'Excellence in Art' and 'Excellence in Audio' went to Breath of Light by Many Monkeys, a meditative Zen flow puzzle game in which players rearrange mystical stones to guide light through a mysterious world and bring it back to life.